These are the basic abilities for the given species. Please note that not all members of a group are identical, so not all abilities are the exact same (ie: a War God may know how to use any and all weapons, but wouldn't have the ability to make people fall in like like a Love Goddess would be able to). These are just the abilities that all members share. If you have any questions about the abilities for your character, please drop us a note over here.

Angels
WINGS: All angels have feathered wings and the ability to fly.
ANGELIC PHYSIOLOGY: Superhuman strength, speed, agility and stamina. Immune to all human diseases, poisons and all toxins. Can only be harmed/killed with unholy weapons or weapons specifically created to kill an angel, or a being older and stronger than the angel.
TELEPORTATION: Able to teleport freely between Heaven and Earth. Can teleport anywhere on Earth with a thought.
INVISIBILITY: Able to hide their presence from any being not stronger than themselves.
SHAPESHIFTING: All angels have the ability to alter their form to whatever they want to look like.
CONJURATION: Angels are able to call forth any object they need or want; including the holy weapons and armor that they prefer.
TELEPATHY: Angels have a telepathic bond with each other and are able to communicate with each other in this way.
GUARDIANSHIP: Angels offer their protection to those that ask, so long as they are true believers. Once an angel has given a human their protection, they are all but immune to any form of magical attacks, no matter the source. Unless that source is capable of harming the angel. If the human ever loses faith, the guardianship becomes null and void.

Deities
DEITY PHYSIOLOGY: Superhuman strength, speed, agility and stamina. Immune to all human diseases, poisons and all toxins. Can only be harmed/killed with weapons specifically created to kill a god, or a being older and stronger than the deity
TELEPORTATION: Can teleport anywhere on Earth with a thought.
INVISIBILITY: Able to hide their presence from any being not stronger than themselves.
BESTOWAL: Can bond with a human, enhancing their strength, durability, stamina, and accelerated healing. Can also gift them with a "lite" version of their powers. Through this pact, they will always be aware of where the person is and they will be able to summon them if needed.
SHAPESHIFTING: All deities have the ability to alter their form to whatever they want to look like.
CONJURATION: Deities are able to call forth any object they need or want.

Demons
DEMONIC PHYSIOLOGY: Superhuman strength, speed, agility and stamina. Immune to all human diseases, poisons and all toxins. Can only be harmed/killed with holy weapons or weapons specifically created to kill a demon, or a being older and stronger than the demon.
TELEPORTATION: Can teleport anywhere on Earth with a thought. They can move between Earth and Hell only through specific portals. (luckily there is such a portal in Charleston!)
INVISIBILITY: Able to hide their presence from any being not stronger than themselves.
SHAPESHIFTING: All demons have the ability to alter their form to whatever they want to look like.
POSSESSION: Demons can, and do, possess humans and use their bodies as vessels. While the can use their shapeshifting ability to take a human form, some demons simply prefer possession.
CONJURATION: Demons are able to call forth any object they need or want; including the unholy weapons and armor that they prefer.
TELEPATHY: Demons have a telepathic bond with each other and are able to communicate with each other in this way.
DEAL MAKING: Demons are able to make deals with humans, bestowing gifts and powers onto the human in question. This is never usually free and typical involves a type of payment - usually the humans soul. Once a deal has been made, it cannot be broken.

Gifted Humans
Gifted Humans abilities are just as diverse as the humans themselves. Gifted humans are born with their abilities and typically only have one or two. You can find some ideas for the gifts here. Please note that "magic" is not a gift and is specific to witches and other beings. Witches and other beings can have gifts, but gifted humans cannot possess magic. If you have any questions about a particular gift, you can dropbox us here.

Magical Creatures
The powers and abilities of magical creatures relate directly to the type of creature. For example, a phoenix would have healing powers and be immune to fire and a mermaid would be able to breath underwater and be expert an swimmer. We are very open to any sort of magical creature. Though you have a question about the relevance of a specific creature, you can dropbox us here.

Shifters
There are two types of shifters: born and bitten. Both have enhanced strength and senses, however born shifters keep these abilities even when they are in their human forms. Shifters can take the form of any animal, however the most prevalent forms are canine, feline, and ursine. For more powers and abilities, feel free to check out the White Wolf* "Werewolf" sources.

Vampires
Like the different mythos of vampires, an individual vampire's powers differ from vampire to vampire. However, all vampires have a few things in common. All vampires must feed off the life force of the living. They all possess inhuman strength and speed. They are all undead and have no heartbeat and do not need to breath. They will never age, though they can still be killed. For more powers and abilities, feel free check out any of the White Wolf* sources.

Witches
Much like gifted humans, witches are a very diverse group. Some witches are born with their specific powers, others spend years learning their craft. Some witches prefer to specialize in one or two areas, while others dabble in numerous areas, never mastering any. You can find a list of magical powers here. Please dropbox us any questions about a power you may want to use here.

* Please note that while we do allow White Wolf sources for powers and abilities, this is not a White Wolf lore game.